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Counterstrike: Condition Zero Admin Commands
To execute an admin command, please press the tilda (~ or `) key on your keyboard to access the console. From the console, you must first login as an admin before you can use any commands. Please see our "Login/Logout" section below for information on logging in.

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Admin Commands Description
Login/Logout/Password Commands
rcon_password Logs you in as an admin.
rcon sv_password Sets the password to join the server.
Server Commands
rcon mp_forcechasecam This setting controls how the camera works when you die. 0 disables such enforcement (default), allowing you to freely spectate anyone. 1 locks the player's chasecam onto teammates only (players lose the ability to roam), 2 doesn't let the player move or spectate while dead. They stay near their dead corpse.
rcon mp_fadetoblack This setting is also used to control how the camera works when you die. 0 will have no affect on the game, while 1 will disable chasecam and any sort of death cam at all. The client's screen fades to black instantly after death. One boon of this setting is that corpses stay around for the entire round. Useful for clan matches.
rcon allow_spectators Setting to 1 will allow spectators, while 0 will disallow them. These are non-playing spectators, not dead people.
rcon mp_startmoney This integer value controls the amount that players start with at the beginning of a new map or when they join a server. 800 is the default and the minimum value, while 16000 is the maximum.
rcon mp_buytime A floating point (decimal) value to determine the buy time in minutes. E.g., '1.25' equals one minute and fifteen seconds of buy time (this is not the pause, but the time where it is legal to purchase stuff). The minimum value is 0.25 and there is no maximum.
rcon mp_roundtime This variable determines the round time, in minutes. After this amount of minutes has passed, a scenario win is awarded (e.g., hostages weren't rescued or the bomb was not planted). This is also a floating point value, but most server operators use integers. The minimum value is 1 minute, the maximum is 9. The default is 5 minutes.
rcon mp_timelimit This is also a floating point value. It's the same as the above option, only it applies to the map and not the round. The default 20 minutes.
rcon mp_maxrounds This is an integer (whole number). When a two teams finish playing this amount of rounds (before the timelimit or the winlimit is reached) the map ends. 0, or disabled, is the default.
rcon mp_winlimit This is an integer (whole number). When a team reaches this amount of wins (before the timelimit or the roundlimit is reached), it has won the map. 0, or disabled, is the default.
rcon mp_c4timer This variable is defaulted to 45. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
rcon mp_flashlight This variable is defaulted to 1. Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'.
rcon mp_footsteps This variable is defaulted to 1. Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'.
rcon mp_freezetime This variable is defaulted to 6. Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable.
rcon mp_hostagepenalty This variable is defaulted to 0, or disabled. Sets the number of hostages a player can kill before they are booted from the server.
rcon mp_friendlyfire This variable is defaulted to 0. Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off'.
rcon users Lists the current players names with id and wonid.
rcon mp_tkpunish This variable is defaulted to 1. Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'.
rcon mp_playerid This variable controls what players see when they put their crosshair over an enemy, a hostage, or a teammate. At 0 (the default), the player see's all popups with team colors. At 1, the player sees their teammates and hostages, with team colors. At 2, players see no popups.
Map Commands
rcon changelevel map_name This command allows you to change the map.
rcon sv_restart <time> Resarts the game. Both teams' scores are reset as is money. Replace time with a value up to 10.
rcon sv_restartround <time> Resarts the round. Replace time with a value up to 10.
rcon mp_mapvoteratio This variable is defaulted to 0.6. Set the ratio of players required to vote on the same map before a map will change. The default is 0.6, which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0.
Kick/Ban Commands
rcon kick <name> Use this command if you wish to kick someone from your server.
rcon kickid <#number> Use this command if you wish to kick someone via their ID from your server.
rcon ban <name> Use this command if you wish to ban someone from your server.
rcon banid <#number> Use this command if you wish to ban someone from your server. Replace the number with the userid of the person you wish to ban.
rcon mp_kickpercent This variable is defaulted to 0.66. Set the ratio of players on someone's team required to vote to kick the "someone." The default is 0.66, which means that 66% (2/3rds) of the players on his team must vote him off in order for him to be kicked. The range is 0.0-1.0.
Team/Player Commands
rcon mp_limitteams This variable is defaulted to 2. Sets the maximum number of players that one team can have more than the other team. Use a setting of '0' to completely disable the team limiting.
rcon mp_autoteambalance This variable is defaulted to 1. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'.

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